Course Detail
Units:
3.0
Course Components:
Lecture
Enrollment Information
Enrollment Requirement:
Prerequisites: Admission to EAE:MGS.
Description
In this semester, the focus is rapid prototyping. Given a set of criteria, pitch a game and develop a prototype of the game, resulting in a better more refined game pitch and prototype. Teams will be made up of at least one producer, artist, and engineer. Four or five games will be prototyped using a variety of game engines and techniques.