Course Detail
Units:
0.0
Course Components:
Lecture
Enrollment Information
Course Attribute:
University Connected Learning
Description
Continue everything you learned in EAE 3D Hard Surface Modeling 1 and take it to the next level. From samurai swords to pickup trucks, learn about asset design and production pipelines for creating realistic hard surfaces for machinima, games, and CG with a focus on high-poly modeling. You will utilize advanced graphics software packages that are prominent in the video game industry such as Maya and ZBrush to create portfolio pieces.