Departmental Notes

EAE emphasis is offered through School of Computing or Film and Media Arts Department.

THIS DEPARTMENT ENFORCES UNDERGRADUATE PREREQUISITES. Please note that the registration system may not factor in transfer work when determining if prerequisites have been met. If you are unable to register for a course and think you have met the prerequisite(s), please contact an advisor from this department to inquire about obtaining a permission code. You may be administratively dropped from a course if the prerequisite has not been met.

Departmental Advisors
Advisor Type Name Contact Information
Hallie Huber hallie.huber@utah.edu

Day Codes: M=Monday T=Tuesday W=Wednesday H=Thursday F=Friday S=Saturday U=Sunday
Class # Subject Cat. # Sec. Component Units Title Days/Time & Session Location Class Attrs Instructor Feed back Pre Req Fees
EAE 1410 001 Lecture 4.0 Int Objct-Oriented Prog

MW / 02:00PM-02:50PM

WEB L105

JOHNSON, D. E.

Y

Sections 2-4 belong to this lecture. This course requires registration for a lab and a discussion section. Students will be automatically registered for this lecture section when registering for the pertinent lab. This section is restricted to students pursuing a BA in Film and Media Arts with the Entertainment Arts and Engineering emphasis. Email corrinne.lewis@eae.utah.edu for a permission code. Students pursuing the Entertainment Arts and Engineering emphasis through the School of Computing should register for CS 1410.


Meets With

  • CS 1960 001

11722 EAE 1410 002 Laboratory -- Int Objct-Oriented Prog

F / 09:40AM-10:30AM

WEB L208

JOHNSON, D. E.

Y

Meets With

  • CS 1960 002

11723 EAE 1410 003 Laboratory -- Int Objct-Oriented Prog

F / 10:45AM-11:35AM

WEB L208

JOHNSON, D. E.

Y

Meets With

  • CS 1960 003

12024 EAE 1410 004 Laboratory -- Int Objct-Oriented Prog

F / 11:50AM-12:40PM

WEB L208

JOHNSON, D. E.

Y

Meets With

  • CS 1960 004

12697 EAE 1410 005 Laboratory -- Int Objct-Oriented Prog

F / 12:55PM-01:45PM

WEB L208

FLXU

JOHNSON, D. E.

Y

Sections 6-8 belong to this lecture. This course requires registration for a lab and/or discussion section. Students will be automatically registered for this lecture section when registering for the pertinent lab and/or discussion section.

12698 EAE 1410 006 Laboratory -- Int Objct-Oriented Prog

F / 02:00PM-02:50PM

WEB L208

JOHNSON, D. E.

Y

Meets With

  • CS 1960 006

EAE 2420 001 Lecture 4.0 Intro Algorithms & Data

M / 06:00PM-09:00PM

M LI 1160

FLXU

HALLADAY, S.

Y

Sections 002 and 003 belong to this section. This course requires registration for a lab and/or discussion section. Students will be automatically registered for this lecture section when registering for the pertinent lab and/or discussion section.

13595 EAE 2420 002 Laboratory -- Intro Algorithms & Data

H / 12:55PM-01:45PM

MEB 3225

HALLADAY, S.

Y
13596 EAE 2420 003 Laboratory -- Intro Algorithms & Data

H / 02:00PM-02:50PM

MEB 3225

HALLADAY, S.

Y
EAE 2420 004 Lecture 4.0 Intro Algorithms & Data

T / 06:00PM-09:00PM

BLDG 72 250

FLXU

HALLADAY, S.

Y

Section 005 and 006 belong to this section. This course requires registration for a lab and/or discussion section. Students will be automatically registered for this lecture section when registering for the pertinent lab and/or discussion section.

13602 EAE 2420 005 Laboratory -- Intro Algorithms & Data

H / 03:05PM-03:55PM

MEB 3225

HALLADAY, S.

Y
13603 EAE 2420 006 Laboratory -- Intro Algorithms & Data

H / 04:10PM-05:00PM

MEB 3225

HALLADAY, S.

Y
18063 EAE 3020 001 Lecture 3.0 Ethics in Videogames

TH / 10:45AM-12:05PM

LS 102

ZAGAL, J. P.

View

18915 EAE 3035 001 Lecture 3.0 Storycrafting for Games

M / 03:00PM-06:00PM

BLDG 72 115

LEWIS, C. R.

8730 EAE 3600 001 Lecture 3.0 3D Modeling

T / 02:00PM-05:00PM

M LI 1009

VAN LANGEVELD, M. C.

View

Meets With

  • EAE 6600 001

8731 EAE 3600 002 Lecture 3.0 3D Modeling

T / 06:00PM-09:00PM

M LI 1120

FLXU

VAN LANGEVELD, M. C.

View

11031 EAE 3600 003 Lecture 3.0 3D Modeling

H / 02:00PM-05:00PM

M LI 1009

OUSKA, A. S.

14043 EAE 3600 004 Lecture 3.0 3D Modeling

W / 02:00PM-05:00PM

M LI 1160

OUSKA, A. S.

11768 EAE 3600 005 Lecture 3.0 3D Modeling

F / 10:45AM-01:45PM

M LI 1120

SALISBURY, B.

View

12089 EAE 3600 006 Lecture 3.0 3D Modeling

H / 06:00PM-09:00PM

M LI 1745

BENSON-KINGSLAND, P.

14768 EAE 3620 001 Lecture 3.0 Environ. Art for Games

T / 03:40PM-06:40PM

M LI 1735

BOWN, R. E.

View

Y

Email hallie.huber@utah.edu for permission to add the class.

14770 EAE 3625 001 Lecture 3.0 Env. Art for Games II

H / 03:40PM-06:40PM

M LI 1735

BOWN, R. E.

Y

Meets With

  • EAE 6620 001

14654 EAE 3630 001 Lecture 3.0 Hard Surface Modeling

T / 07:15PM-09:45PM

M LI 1735

BOWN, R. E.

View

Y

Meets With

  • EAE 6630 001

14711 EAE 3650 001 Lecture 3.0 Motion Cap., Scan., Rig

H / 06:00PM-08:30PM

BLDG 72 250

FLXU

MATTSON, P. W.

View

12531 EAE 3660 001 Lecture 3.0 Interactive Machinima

TH / 03:40PM-05:00PM

BLDG 72 250

SALISBURY, B.

View

Y $20.00
13818 EAE 3660 002 Lecture 3.0 Interactive Machinima

MW / 01:25PM-02:45PM

BLDG 72 250

JOHNSTONE, A. H.

View

Y $20.00
14767 EAE 3680 001 Lecture 3.0 Digital Painting

M / 06:00PM-09:00PM

M LI 1009

FLXU

WOOD, R. D.

View

8728 EAE 4500 001 Lecture 3.0 Senior Project I

TH / 02:00PM-03:20PM

HPR E 206

ALTIZER, R. A.

KESSLER, R. R.

View

View

Y

This course requires department consent to register. Please contact Hallie Huber at hallie.huber@utah.edu for the permission request form.

17953 EAE 4900 001 Special Topics 3.0 Procedural Art Content Gen.

M / 03:00PM-06:00PM

BLDG 72 250

VAN LANGEVELD, M. C.

17955 EAE 4900 002 Special Topics 3.0 Virtual Worlds

W / 02:00PM-05:00PM

M LI 1735

OLSON, G. A.

17954 EAE 4900 003 Special Topics 3.0 Advanced 3D Modeling

M / 02:00PM-05:00PM

M LI 1735

OLSON, G. A.

Please contact Hallie Huber at hallie.huber@utah.edu for the permission request form.

18065 EAE 4900 004 Special Topics 3.0 User Research/Experience

M / 09:40AM-12:40PM

M LI 1140

BROWN, A.

18166 EAE 4900 007 Special Topics 3.0 Advanced Game Animation

TH / 09:10AM-10:30AM

M LI 1735

SALISBURY, B.

View

18167 EAE 4900 008 Special Topics 3.0 Intro to Game Design

WF / 03:00PM-04:20PM

BLDG 72 117

ZAGAL, J. P.

View

18168 EAE 4900 009 Special Topics 3.0 Assets Pipeline

T / 09:10AM-12:05PM

M LI 1009

VAN LANGEVELD, M. C.

10011 EAE 6000 001 Lecture 3.0 Game Design I

M / 02:00PM-05:00PM

M LI 1150

ZAGAL, J. P.

View

Y
13866 EAE 6000 003 Lecture 3.0 Game Design I

M / 02:00PM-05:00PM

M LI 1715

BROWN, A.

View

Y
10012 EAE 6100 001 Lecture 4.0 Rapid Prototyping

TH / 09:00AM-01:00PM

BLDG 72 270

BOWN, R. E.

KESSLER, R. R.

View

View

Y
10285 EAE 6120 001 Lecture 4.0 Game Projects II

TH / 09:00AM-01:00PM

BLDG 72 270

BROWN, A.

OLSON, G. A.

View

Y
10232 EAE 6200 001 Activity 3.0 Game Arts I

M / 06:00PM-09:00PM

BLDG 72 270

OLSON, G. A.

View

This class will be held in Building 72 room 270.

10234 EAE 6220 001 Activity 3.0 Game Arts III

M / 06:00PM-09:00PM

M LI 1735

OLSON, J. A.

View

11567 EAE 6300 001 Lecture 3.0 C++ Game Programming

T / 06:00PM-09:00PM

M LI 1160

BARNES, J. L.

View

11731 EAE 6320 001 Lecture 3.0 Game Engineering II

W / 06:00PM-09:00PM

M LI 1160

OWNBY, J.

View

Y
14773 EAE 6350 001 Lecture 3.0 Technical Art I

W / 06:00PM-09:00PM

BLDG 72 270

CONOVER, R. L.

View

10233 EAE 6400 001 Activity 3.0 Game Production I

M / 06:00PM-09:00PM

BLDG 72 112

LOTT, M. C.

10235 EAE 6420 001 Activity 3.0 Game Production III

W / 06:00PM-09:00PM

BLDG 72 250

HAYES, A.

11568 EAE 6500 001 Practicum 1.0 - 3.0 Internship

TBA

TBA

LEWIS, C. R.

View

Y
10013 EAE 6600 001 Lecture 3.0 3D Modeling

T / 02:00PM-05:00PM

M LI 1009

VAN LANGEVELD, M. C.

Y $15.00

Meets With

  • EAE 3600 001

14772 EAE 6620 001 Lecture 3.0 Environ. Art for Games

H / 03:40PM-06:40PM

M LI 1735

BOWN, R. E.

View

Meets With

  • EAE 3625 001

14771 EAE 6630 001 Lecture 3.0 Hard Surface Modeling

T / 07:15PM-09:45PM

M LI 1735

BOWN, R. E.

Meets With

  • EAE 3630 001

12687 EAE 6900 011 Special Topics 3.0 Character Design

H / 06:00PM-08:30PM

BLDG 72 112

SALISBURY, B.

View

12723 EAE 6900 012 Special Topics 3.0 Gameplay Programming I

TH / 02:00PM-03:20PM

M LI 1735

PETERSON, G.

12784 EAE 6900 014 Special Topics 3.0 Business of Games

T / 06:00PM-09:00PM

BLDG 72 112

PETERS, J. B.

View

13630 EAE 6900 015 Special Topics 3.0 Technical Art III

M / 06:00PM-09:00PM

BLDG 72 250

CONOVER, R. L.

13631 EAE 6900 016 Special Topics 3.0 Shader Development

H / 06:00PM-09:00PM

M LI 1160

KING, J. G.

11569 EAE 6950 001 Independent Study 1.0 - 4.0 Independent Study

TBA

TBA

LEWIS, C. R.

12932 EAE 6950 002 Independent Study 1.0 - 4.0 Independent Study

TBA

TBA

KESSLER, R. R.

12934 EAE 6950 003 Independent Study 1.0 - 4.0 Independent Study

TBA

TBA

VAN LANGEVELD, M. C.

12938 EAE 6950 004 Independent Study 1.0 - 4.0 Independent Study

TBA

TBA

BOWN, R. E.

12936 EAE 6950 005 Independent Study 1.0 - 4.0 Independent Study

TBA

TBA

CALDWELL, C. B.

12940 EAE 6950 006 Independent Study 1.0 - 4.0 Independent Study

TBA

TBA

ZAGAL, J. P.

12942 EAE 6950 007 Independent Study 1.0 - 4.0 Independent Study

TBA

TBA

ALTIZER, R. A.

18657 EAE 6950 008 Independent Study 1.0 - 4.0 Independent Study

TBA

TBA

OLSON, G. A.

11570 EAE 6970 001 Thesis Research 1.0 - 9.0 Master's Project Hours

TBA

TBA

LEWIS, C. R.