Course Detail
Units:
3.0
Course Components:
Lecture
Description
In this course students will explore, examine, and discover new forms of gameplay by rapidly developing small experimental games. Students will be expected to individually design and develop games in under 7 days and will develop multiple games over the course of the semester. Teach game will be based on a predetermined theme and restrictions discussed in class. Class sessions will alternate between discussions, playtest sessions (of student games as well as other currently available ones), and presentations.