Departmental Notes

EAE emphasis is offered through School of Computing or Film and Media Arts Department.

THIS DEPARTMENT ENFORCES UNDERGRADUATE PREREQUISITES. Please note that the registration system may not factor in transfer work when determining if prerequisites have been met. If you are unable to register for a course and think you have met the prerequisite(s), please contact an advisor from this department to inquire about obtaining a permission code. You may be administratively dropped from a course if the prerequisite has not been met.

Departmental Advisors
Advisor Type Name Contact Information
Undergraduate Elizabeth Arrigona elizabeth@eae.utah.edu
Graduate Hallie Huber hallie.huber@utah.edu

Day Codes: M=Monday T=Tuesday W=Wednesday H=Thursday F=Friday S=Saturday U=Sunday
Class # Subject Cat. # Sec. Component Units Title Days/Time & Session Location Class Attrs Instructor Feed back Pre Req Fees
17137 EAE 1010 001 Lecture 3.0 Survey of Games

TH / 03:40PM-05:00PM

BLDG 73 110

LEWIS, C. R.

17138 EAE 1050 001 Lecture 3.0 Dig. Content Creation

MW / 09:40AM-11:10AM

BLDG 72 250

SALISBURY, B.

17139 EAE 1050 002 Lecture 3.0 Dig. Content Creation

W / 02:00PM-04:30PM

BLDG 72 250

ANDERSON, M. L.

18616 EAE 1050 003 Lecture 3.0 Dig. Content Creation

T / 06:00PM-09:00PM

Staff

17142 EAE 2100 001 Lecture 3.0 Intro to Game Design

WF / 03:00PM-04:20PM

BLDG 73 242

ZAGAL, J. P.

18491 EAE 2100 002 Lecture 3.0 Intro to Game Design

WF / 01:25PM-02:45PM

BLDG 73 242

ZAGAL, J. P.

17144 EAE 3010 001 Lecture 3.0 Asset Pipeline

MW / 11:50AM-01:10PM

BLDG 72 250

VAN LANGEVELD, M. C.

Y
17145 EAE 3010 002 Lecture 3.0 Asset Pipeline

W / 06:00PM-09:00PM

BLDG 72 250

VAN LANGEVELD, M. C.

Y
15774 EAE 3020 001 Lecture 3.0 Ethics in Videogames

TH / 10:45AM-12:05PM

BLDG 73 105

ZAGAL, J. P.

View

16477 EAE 3035 001 Lecture 3.0 Storycrafting for Games

M / 02:00PM-05:00PM

BLDG 73 242

LEWIS, C. R.

View

Meets With

  • ENGL 5810 001

17141 EAE 3100 001 Lecture 3.0 Level Design

W / 02:00PM-05:00PM

M LI 1735

OLSON, G. A.

Y
17833 EAE 3200 001 Lecture 3.0 Animation for Games

TH / 09:10AM-10:30AM

M LI 1160

SALISBURY, B.

Y

Meets With

  • EAE 4200 001

8197 EAE 3600 001 Lecture 3.0 3D Modeling

T / 02:00PM-05:00PM

M LI 1009

SANDERS, C. E.

Meets With

  • EAE 6600 001

8198 EAE 3600 002 Lecture 3.0 3D Modeling

T / 06:00PM-09:00PM

M LI 1120

SANDERS, C. E.

10253 EAE 3600 003 Lecture 3.0 3D Modeling

H / 02:00PM-05:00PM

M LI 1009

BENSON-KINGSLAND, P.

View

12818 EAE 3600 004 Lecture 3.0 3D Modeling

W / 02:00PM-05:00PM

M LI 1160

Staff

10926 EAE 3600 005 Lecture 3.0 3D Modeling

F / 10:45AM-01:45PM

M LI 1120

Staff

11207 EAE 3600 006 Lecture 3.0 3D Modeling

H / 06:00PM-09:00PM

M LI 1745

Staff

13328 EAE 3620 001 Lecture 3.0 Environ. Art for Games

T / 03:40PM-06:40PM

BLDG 72 250

BOWN, R. E.

View

Y
18618 EAE 3625 002 Lecture 3.0 Env. Art for Games II

H / 03:40PM-06:40PM

Staff

Y
13226 EAE 3630 001 Lecture 3.0 Hard Surface Modeling

T / 07:15PM-09:45PM

BLDG 72 250

BOWN, R. E.

View

Y

Meets With

  • EAE 6630 001

13278 EAE 3650 001 Lecture 3.0 Motion Capture

H / 06:00PM-08:30PM

BLDG 72 250

MATTSON, P. W.

View

11592 EAE 3660 001 Lecture 3.0 Interactive Machinima

MW / 04:30PM-06:00PM

BLDG 72 250

VAN LANGEVELD, M. C.

Y
12638 EAE 3660 002 Lecture 3.0 Interactive Machinima

MF / 03:00PM-04:20PM

BLDG 72 250

SALISBURY, B.

View

Y
13327 EAE 3680 001 Lecture 3.0 Digital Painting

M / 06:00PM-09:00PM

M LI 1009

WOOD, R. D.

View

17129 EAE 3710 001 Studio 4.0 Trad Game Develpmnt

TH / 12:25PM-02:05PM

M LI 1160

JOHNSTONE, A. H.

17130 EAE 3710 002 Studio 4.0 Trad Game Develpmnt

M / 06:00PM-09:20PM

M LI 1735

JOHNSTONE, A. H.

17131 EAE 3710 003 Studio 4.0 Trad Game Develpmnt

W / 06:00PM-09:20PM

BLDG 73 111

ANDERSON, M. L.

17132 EAE 3720 001 Studio 4.0 Alt Game Development

T / 06:00PM-09:20PM

M LI 1160

BAYLES, G. N.

17140 EAE 4200 001 Lecture 3.0 Advanced Game Animation

TH / 09:10AM-10:30AM

M LI 1160

SALISBURY, B.

Y

Meets With

  • EAE 3200 001

17143 EAE 4300 001 Lecture 3.0 Advanced 3D Modeling

M / 02:00PM-05:00PM

M LI 1735

OLSON, G. A.

Y
8195 EAE 4500 001 Lecture 3.0 Senior Project I

TH / 02:00PM-03:20PM

BLDG 73 110

ALTIZER, R. A.

KESSLER, R. R.

OLSON, G. A.

View

View

Y

This course requires department consent to register. Please contact Elizabeth Arrigona at elizabeth@eae.utah.edu for the permission request form.

15680 EAE 4900 001 Special Topics 3.0 Procedural Art Content Gen.

F / 09:40AM-12:40PM

BLDG 72 250

VAN LANGEVELD, M. C.

View

15682 EAE 4900 002 Special Topics 3.0 Virtual Reality

TH / 05:15PM-06:35PM

Staff

"C-" or better in CS 3500 AND Full Major status in (Computer Science OR Computer Engineering). Contact instructor for add code.

15776 EAE 4900 004 Special Topics 3.0 User Research/Experience

M / 09:40AM-12:40PM

BLDG 73 242

BROWN, A.

View

17133 EAE 4900 010 Special Topics 3.0 User Interface

TH / 03:40PM-05:00PM

BLDG 73 111

BROWN, A.

View

9354 EAE 6000 001 Lecture 3.0 Game Design

M / 02:00PM-05:00PM

BLDG 73 106

BROWN, A.

View

Y
18512 EAE 6000 002 Laboratory 3.0 Game Design

M / 02:00PM-05:00PM

BLDG 73 111

BROWN, A.

View

Y
12670 EAE 6000 003 Lecture 3.0 Game Design

M / 02:00PM-05:00PM

BLDG 73 107

BROWN, A.

View

Y
9355 EAE 6100 001 Lecture 4.0 Rapid Prototyping

TH / 09:00AM-01:00PM

BLDG 72 270

BOWN, R. E.

KESSLER, R. R.

LEWIS, C. R.

View

View

Y
9601 EAE 6120 001 Lecture 4.0 Game Projects II

TH / 09:00AM-01:00PM

BLDG 72 270

BROWN, A.

OLSON, G. A.

View

View

Y
9556 EAE 6200 001 Activity 3.0 Game Arts I

M / 06:00PM-09:00PM

BLDG 72 270

OLSON, G. A.

View

This class will be held in Building 72 room 270.

9558 EAE 6220 001 Activity 3.0 Game Arts III

W / 06:00PM-09:00PM

M LI 1735

OLSON, J. A.

View

10731 EAE 6300 001 Lecture 3.0 C++ Game Programming

M / 06:00PM-09:00PM

M LI 1160

BARNES, J. L.

View

10892 EAE 6320 001 Lecture 3.0 Game Engineering II

W / 06:00PM-09:00PM

M LI 1160

OWNBY, J.

View

Y
18308 EAE 6330 001 Lecture 3.0 Game Engineering III

TH / 02:00PM-03:20PM

BLDG 72 250

PETERSON, G.

Y
13333 EAE 6350 001 Lecture 3.0 Technical Art I

W / 06:00PM-09:00PM

BLDG 72 270

CONOVER, R. L.

View

9557 EAE 6400 001 Activity 3.0 Game Production I

T / 06:00PM-09:00PM

BLDG 73 111

LOTT, M. C.

View

9559 EAE 6420 001 Activity 3.0 Game Production III

W / 06:00PM-09:00PM

BLDG 73 242

Staff

9356 EAE 6600 001 Lecture 3.0 3D Modeling

T / 02:00PM-05:00PM

M LI 1009

SANDERS, C. E.

Y

Meets With

  • EAE 3600 001

18617 EAE 6620 002 Lecture 3.0 Environ. Art for Games

H / 03:40PM-06:40PM

Staff

13331 EAE 6630 001 Lecture 3.0 Hard Surface Modeling

T / 07:15PM-09:45PM

BLDG 72 250

BOWN, R. E.

View

Meets With

  • EAE 3630 001

17136 EAE 6665 001 Lecture 3.0 Character Design

H / 06:00PM-09:00PM

M LI 1735

SALISBURY, B.

18609 EAE 6900 002 Special Topics 3.0 Virtual Reality

TH / 05:15PM-06:35PM

CARDONA-RIVERA, R.

"C-" or better in EAE 6310 OR Graduate Standing in Computer Science. Meets with the undergraduate section. Extra work required for this class. Contact instructor for add code.

11774 EAE 6900 014 Special Topics 3.0 Business of Games

T / 06:00PM-09:00PM

BLDG 72 112

PETERS, J. B.

View

12483 EAE 6900 015 Special Topics 3.0 Technical Art III

M / 06:00PM-09:00PM

BLDG 72 250

Staff

12484 EAE 6900 016 Special Topics 3.0 Shader Development

H / 06:00PM-09:00PM

M LI 1160

KING, J. G.

View

17134 EAE 6900 017 Special Topics 3.0 Game Systems Design

TH / 03:40PM-05:00PM

BLDG 73 242

ANDERSON, M. L.

10734 EAE 6970 001 Thesis Research 1.0 - 9.0 Master's Project Hours

TBA

TBA

LEWIS, C. R.