Course Detail
Units:
3.0
Course Components:
Lecture
Enrollment Information
Enrollment Requirement:
Prerequisites: "C-" or better in (EAE 1050 AND (COMP 1010 OR CS 1030 OR CS 1410)).
Description
The Course will cover the entire game art pipeline and the interdependencies at two meta levels--the asset production pipeline, and the team pipeline. This course will extend the practical knowledge learned in EAE 1050-Digital Content Creation and allow students to begin to apply that knowledge to the interdependencies of the asset pipeline for games. The course is team-project based and students will demonstrate competency in asset design, development, and production using software packages that are used in the game industry.