Course Detail
Units:
3.0
Course Components:
Lecture
Description
This course is designed to educate students about games user research and playtesting. The course has two components: the first is the examination of design practice from the perspective of a user-experience researcher, and the second concerns the methodology of user research. Additionally, students will learn how to test their games, what to test for, when to use which testing method, and how to communicate feedback to development teams.