Course Detail
Units:
3.0
Course Components:
Activity
Enrollment Information
Enrollment Requirement:
Prerequisites: Admission to EAE:MGS
Description
This course is designed to introduce students to the fundamentals of creating game-ready artwork from the perspective of working within a video game studio by using current development pipelines and workflows. This is a project-based course which uses an apprenticeship model where students assume the role of junior artist.