Course Detail
Units:
3.0
Course Components:
Lecture
Enrollment Information
Enrollment Requirement:
Prerequisites: 'C-' or better in (GAMES 2600 OR GAMES 3600) AND Full Major status in Games
Description
This is an interdisciplinary project driven course blending graphics technology and realistic human figure sculpting. The course curriculum is derived from courses in computer graphics, anatomy, scripting, design, sculpting, mechanics, and drawing. The students will learn complex graphics systems and techniques used professionally in the entertainment arts and engineering industry including 3D printing.